Dances With Ferrets (RSS 0.9 feed) http://www.danceswithferrets.org/ Where technology meets idiocy in Titantic Catastrophe en-gb Copyright 2010 Ferret Labs [phpArcScan] Data for Archives 22.11, 22.12 and 23.1 are available http://www.danceswithferrets.org/phpArcScan/ Actually, they've been available for ages. I just forgot to announce it here! Rasteriser and depth buffer implemented! http://www.danceswithferrets.org/lab/3d/ Finally done some more work on my software 3D renderer - results of my first attempt at solid triangles and a depth buffer. Needs work, but looks good so far. [phpArcScan] Data added for Archives 22.9 and 22.10 http://www.danceswithferrets.org/phpArcScan/ I did 22.9 some time ago but forgot to update the newsfeed. 22.10 is the latest magazine (that was sent to subscribers t'other week). [XOR] New link added http://www.danceswithferrets.org/xor/links.html Added link to Rob Veldhuyzen van Zanten's Java version of XOR. [phpArcScan] Data for Archive 22.7 and 22.8 now available. http://www.danceswithferrets.org/phpArcScan/ Sorry for the delay! [XOR] GBA port of XOR now available http://www.danceswithferrets.org/xor/ Michael Waites has very kindly donated the ROM of his GBA port of XOR, for hosting on this site. First attempt at anaglyph (stereoscopic) images http://www.danceswithferrets.org/lab/3d/ Thought I'd have a quick go at using my 3D project to make stereoscopic images. They're a bit dark, but I'm quite pleased with the effect. You'll need red/blue or red/green glasses to see them. Site RSS Feed now available! http://www.danceswithferrets.org/rss09.php Taken me a while to get around to it ... but now this site features an RSS feed, built from the headlines. First results of Perspective Transformation Project http://www.danceswithferrets.org/lab/3d/ I can't imagine anyone but me will be interested, but there's a new page with screengrabs from my 3D-perspective coding experiments. <a href="lab/3d/">Have a look here</a>. [XOR] Website Update http://www.danceswithferrets.org/xor/ Added some Perl scripts for ripping maps and music, notes on the "secret" word, and keypress solutions for all fifteen levels.